
using System;
using System.Collections;

public class Coroutine
{
	IEnumerator mIter;
	public IEnumerator Iter{
		get{return mIter;}
		set{mIter = value;}
	}

	float mTime;
	public float Time{
		get{return mTime;}
		set{mTime = value;}
	}

	public Coroutine(IEnumerator iter, float time){
		mIter = iter;
		mTime = time;
	}
}